New interview with Gaute Godager, Producer and Director of Age of Conan:
http://aoc.warcry.com/news/view/72914Notable from my perspective: "WarCry: Awhile back you made a forum post outlining many potential server options, has anything been nailed down yet? Or is this something we'll see going into beta?
Gaute Godager: No we have decided on two types of servers, and their difference being how we handle PvP. A) Massive glorious Siege PvP in the Border Kingdoms, Tier Based Mini-game PvP and Drunken brawling as the only PvP options on the "normal" servers. As in 100% voluntary PvP. B) RPvP servers. Here you find Roleplaying and free-for-all except in hubs.
This is our decision on this (and I'm trying to coin the RPvP abbreviation of course ;p) because in Hyboria (Conan's world) there is no Role Playing without being able to kill someone. It is as simple as this, killing your friends is always in character. To explain a bit more on how this is working in detail:
We have 4 basic level tiers in Age of Conan. 1-20 is tier one. 20-40 is the second, 40-60 the third and 60-80 the fourth. If you on a RPvP kill someone in another tier, or someone much weaker than you defined in another way if this is too liberal, you will increase the chance of getting a bounty placed on your death. This will result in very untimely visits from bounty hunters, and ultimately a possible jail sentence.
You might think that sounds boring, being a player character in a jail, and we have designed this not as an actual wait-until-you-are-free sentence, but more as being in the stock doing a repetitive in-jail quest to get out. The important point with this is: we need the consequences. When the ability to fight is this liberal there must be consequences for shameless PK'ing.
WarCry: What is the risk vs. reward for PvP, is there anything to be feared in death while PvPing in AoC?
Gaute Godager: We have a ranking system we have a blood coin looting system. We want to have item looting, but haven't yet decided the exact balance for this, so it is not something I can promise right now. Will we be able to loot everything, one item, items from the back-pack? We shall see.
We want risk. As to reward, this is much better We have a levelling system for PvP. We have a ranking system. We have special PvP feats and equipment. You can revel in PvP goodness. You can build your own PvP battle keep, mine PvP only resources and focus on minor objectives.
You can even drink yourself into a near-stupor and hammer your friends in a proper bar-brawl through our drunken brawling system. Isn't that a sweet reward all in itself
"
Ummm...I'm an AoC fanboy, buy all I gotta say is FUCKIN A
and..."please, make this halfway cool and I'll love you forever Funcom"